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> -----Original Message-----
> From: Bob Hughes [mailto:omniverse charter net]
> I tried a separate test scene file with some objects (sor, blob,
> sphere_sweep, text, sphere, cylinder) taken from the original problem
> file(s), always renders with a speed-up using 2 threads. I can't seem
> to narrow it down to anything but the original render slows
considerably
> at 1/4 to 1/3 into it then remains slow, while the Work_Threads=1
helps it
> speed along by comparison.
One method I've used is to take a copy of the scene, and try removing
objects / simplifying textures one at a time, until the problem
disappears. If you can't recreate the problem any other way, this
usually works.
> If I don't get anywhere soon I might email a link, if you wouldn't
mind
> that. It's a time-line data chart I don't really want out loose on the
> 'net because of info used in it that would become outdated. But maybe
it
> doesn't matter... guess I just can't see posting it due to the
specific nature
> of it.
That's fine, whatever is appropriate for the data you have.
...Ben Chambers
www.pacificwebguy.com
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