Wasn't it Volker Duetsch who wrote:
>Hi,
>
>with version 1.0 I just can render it, but only if I outqoute
>//#include "textures.inc". Any chance to use textures.inc with
>version 1.0.
It's perfectly OK to switch #version numbers during a scene. Try putting
the "#version 1.0;" after you #include any files that come with v3.1.
#version 3.1;
#include "textures.inc"
#version 1.0;
...
Textures.inc tries to switch #version numbers for itself, but it doesn't
quite work. It uses a feature that's not supported under the #version
1.0 syntax before it has switched to #version 3.1.
--
Mike Williams
Gentleman of Leisure
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