POV-Ray : Newsgroups : povray.general : 3.71 patch for binary "mesh3" format : Re: 3.71 patch for binary "mesh3" format Server Time
6 Oct 2024 13:53:44 EDT (-0400)
  Re: 3.71 patch for binary "mesh3" format  
From: Stephen
Date: 22 Aug 2017 17:31:28
Message: <599ca2b0$1@news.povray.org>
On 22/08/2017 21:24, Bald Eagle wrote:
> Stephen <mca### [at] aolcom> wrote:
> 
>> If you make animations you use a series of meshes.
> 
> If the meshaes are animated.   If the scene containing the static meshes is
> animated, then no (not necessarily).
> 
>

Semantics is rearing its ugly head, I think. I read it as animated, 
animatable meshes.


>>> I really have to get a Linux box up and running....
> 
>> Is that a non sequitur?
> 
> No.
> Non Sequitur is a clever comic strip.
> 
> VTK runs on a Unix-style OS, as do many other cool programs I'd like to try, as
> well as things I need to compile from source, so I just need to bite the 0.375
> H&H Magnum and buy a new [and fast] computer.
> 

I see. Makes sense now.

> I hope your HDD woes are coming to an end.
> 

Thanks, it is albeit slowly.
I'm on my initial backup after cloning the drive, for the second time.

I'll do it right if it kills me.

-- 

Regards
     Stephen


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