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Hi(gh)!
On 06.12.2001 19:34, bob h wrote:
> Haven't posted much myself lately and with all these fancy particle kinds of
> things being done I couldn't resist any longer. Maybe think of this thing
> as a macro particle... or whatever. :-)
> A few renders posted at p.b.i. recently, if you don't already know.
>
> Note: This was rendered with the beta 8 of 3.5 and I had a problem with the
> radial pattern used for the shutters. To animate I needed a radial texture
> map using the original radial pigment pattern in that. Somehow it shifted
> in an unpredictable way, I never did get it aligned the same as the
> nonanimated version was. It's fairly straightforward were it not for that.
> The radial pattern is simply a segment applied to the final radial and
> rotated then translated into place. I can see no reasoning for the shift in
> y direction I had to use in order to compensate for the change. If I can
> I'll come up with example to post in p.b-t.
>
> Thanks for having a look, just don't expect much please.
> --
> text{ttf"arial","bob h",.1,0pigment{rgb 9}translate<-1,-.2,3>}
Looks extremely cool, even 15 years after... cool enough that I ask you
now whether I may C64ize/AtariSTize your animation! May I?
See you in Khyberspace!
Yadgar
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