POV-Ray : Newsgroups : moray.binaries : POV specific Blender workspace : Re: POV specific Blender workspace Server Time
26 Apr 2024 19:12:03 EDT (-0400)
  Re: POV specific Blender workspace  
From: William F Pokorny
Date: 19 Dec 2016 10:05:18
Message: <5857f72e$1@news.povray.org>
On 12/12/2016 11:43 AM, Mr wrote:
> Hi,
> Since it was suggested in the POV-Ray Google Trends discussion thread by several
> persons, and even though it doesn't feel right, I post the default Blender file
> for POV-Ray users who want to learn Blender in this section (hoping we will one
> day have a Blender section or that this one will include the software name in
> its title along Moray)
>
> This file has been requested in the above discussion. You can make it the
> default file right after opening it by pressing CTRL+U and saving the defaults.
>
> It is oriented to texture writing with a big text file open so that you don't
> feel lost when coming from POV background without the habit of a GUI.
>
> The 3D view can be rotated with middle mouse, and returned to Camera by Numpad 0
> The render is launched with F12.
> Any shortcut will act depending on the window currently under the mouse.
>
> Try to change the text and hit F12 to see if this UI layout is ok for you to
> develop textures. Otherwise, please, report back any change you would want to
> see so you can start learning Blender with our help.
> A copy of the file is also temporarily hosted here for 5 months :
> http://pasteall.org/blend/index.php?id=44655
>
>
> Thanks for your attention and enjoy!
>

FYI - I've updated the POV-Ray Wikipedia page with respect the blender 
interface efforts. I pointed folks to:

https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/POV-Ray

If there is a better introduction page, please let me know.

I didn't see a specific reference to this POV specific workspace page on 
that opening page - perhaps one there too would be good?

Bill P.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.