POV-Ray : Newsgroups : povray.off-topic : Euclidean infinite detail : Re: Euclidean infinite detail Server Time
1 Jul 2024 02:30:09 EDT (-0400)
  Re: Euclidean infinite detail  
From: clipka
Date: 1 Nov 2016 18:12:33
Message: <58191351$1@news.povray.org>
Am 01.11.2016 um 20:32 schrieb Nekar Xenos:

> I saw this one recently:
> https://youtu.be/F6MaZE9cU_c
> 
> I came to the conclusion that there is no real-time lighting. Maybe I'm
> wrong about that but the over exposed look reminds me of games from the
> 90's

Not surprising, given that their approach is so different from the
well-trodden path of mesh-based rendering that they have to re-invent
each and every wheel virtually from scratch.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.