POV-Ray : Newsgroups : povray.off-topic : Euclidean infinite detail : Re: Euclidean infinite detail Server Time
1 Jul 2024 02:27:37 EDT (-0400)
  Re: Euclidean infinite detail  
From: Mike Horvath
Date: 31 Oct 2016 14:29:35
Message: <58178d8f@news.povray.org>
On 10/27/2016 9:54 PM, clipka wrote:
> Am 27.10.2016 um 20:51 schrieb Mike Horvath:
>
>> Also, maybe POV-Ray should support point clouds.
>
> You can always read point cloud data at parse time and convert it to a
> bunch of spheres (or a set of blob elements if you're low on memory).
>
> If you want something more complicated, then you'd first have to clarify
> what that something is; only then will it be possible to even discuss
> how that could be achieved, let alone whether it would be reasonable to
> hard-code into POV-Ray.
>

I was joking, mainly. I prefer the clean edges of primitives and meshes.

Mike


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