POV-Ray : Newsgroups : povray.off-topic : Euclidean infinite detail : Re: Euclidean infinite detail Server Time
28 Jun 2024 22:13:31 EDT (-0400)
  Re: Euclidean infinite detail  
From: Stephen
Date: 28 Oct 2016 05:35:18
Message: <58131bd6$1@news.povray.org>
On 10/28/2016 8:04 AM, clipka wrote:
> Am 28.10.2016 um 08:47 schrieb Stephen:
>
>>> You can always read point cloud data at parse time and convert it to a
>>> bunch of spheres (or a set of blob elements if you're low on memory).
>>>
>>> If you want something more complicated, then you'd first have to clarify
>>> what that something is; only then will it be possible to even discuss
>>> how that could be achieved, let alone whether it would be reasonable to
>>> hard-code into POV-Ray.
>>
>> Isn't df3's created by tda2df3 part of the way there?
>> tda2df3.exe encodes the location and colour component, of each point.
>
> Not sure what you're referring to there; presumably some external tool,
> but certainly not part of the official POV-Ray package ;)
>

Well spotted. But then, you have the source code memorised. ;)

> So this probably doesn't qualify as whatever Mike had in mind when
> suggesting that "POV-Ray should support point clouds".
>

Are you sure we are talking about the same thing?
It seems to me that df3's are point clouds.

>> With a bit of work with "DF3 Viewer Oosawa". The colour channels can be
>> separated and used by PovRay.
>
> Same with this one (though in this case I did manage to figure out what
> that thing actually is ;))
>
Oo! Tell me then, please.
I am lost.

-- 

Regards
     Stephen


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