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Am 28.10.2016 um 08:47 schrieb Stephen:
>> You can always read point cloud data at parse time and convert it to a
>> bunch of spheres (or a set of blob elements if you're low on memory).
>>
>> If you want something more complicated, then you'd first have to clarify
>> what that something is; only then will it be possible to even discuss
>> how that could be achieved, let alone whether it would be reasonable to
>> hard-code into POV-Ray.
>
> Isn't df3's created by tda2df3 part of the way there?
> tda2df3.exe encodes the location and colour component, of each point.
Not sure what you're referring to there; presumably some external tool,
but certainly not part of the official POV-Ray package ;)
So this probably doesn't qualify as whatever Mike had in mind when
suggesting that "POV-Ray should support point clouds".
> With a bit of work with "DF3 Viewer Oosawa". The colour channels can be
> separated and used by PovRay.
Same with this one (though in this case I did manage to figure out what
that thing actually is ;))
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