POV-Ray : Newsgroups : povray.binaries.images : Sky simulation : Re: Sky simulation Server Time
30 Jul 2024 06:25:14 EDT (-0400)
  Re: Sky simulation  
From: Thomas de Groot
Date: 8 Sep 2016 07:21:04
Message: <57d149a0$1@news.povray.org>
On 8-9-2016 10:04, Mike Horvath wrote:
> On 9/8/2016 3:14 AM, Thomas de Groot wrote:
>> Goodness! That was three years ago! ;-)
>>
>> Without going over the whole discussion again, I guess it is about:
>>
>> // uncomment the below lines to have a physical sun in the scene with
>> realistic brightness
>> // and size (useful if using mcpov or perhaps radiosity?)
>>   #local SunRadius = vlength(sp/1000)/214.8;
>>   sphere{ sp/1000, SunRadius pigment{color rgb 1} finish{emission 1}
>> no_shadow}
>>
>> Forgive me, I do not have the info freshly available in my mind
>> anymore...
>>
>
>
> Also, I don't have these lines in my copy of SkySim.inc. Which version
> are you using?
>
>
> Mike

Not in the .inc file! It appears in the .pov file. Mine is called 
SkySimTestGround.pov

-- 
Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.