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On 8-9-2016 10:04, Mike Horvath wrote:
> On 9/8/2016 3:14 AM, Thomas de Groot wrote:
>> Goodness! That was three years ago! ;-)
>>
>> Without going over the whole discussion again, I guess it is about:
>>
>> // uncomment the below lines to have a physical sun in the scene with
>> realistic brightness
>> // and size (useful if using mcpov or perhaps radiosity?)
>> #local SunRadius = vlength(sp/1000)/214.8;
>> sphere{ sp/1000, SunRadius pigment{color rgb 1} finish{emission 1}
>> no_shadow}
>>
>> Forgive me, I do not have the info freshly available in my mind
>> anymore...
>>
>
>
> Also, I don't have these lines in my copy of SkySim.inc. Which version
> are you using?
>
>
> Mike
Not in the .inc file! It appears in the .pov file. Mine is called
SkySimTestGround.pov
--
Thomas
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