POV-Ray : Newsgroups : povray.beta-test : Texture testing needed : Re: Texture testing needed Server Time
29 Apr 2024 14:22:46 EDT (-0400)
  Re: Texture testing needed  
From: clipka
Date: 1 Sep 2016 12:43:06
Message: <57c85a9a@news.povray.org>
Am 01.09.2016 um 18:28 schrieb William F Pokorny:

> In summary:
> 
> With radiosity on, there are smallish radiosity differences between
> 3.7.0-stable and any 3.7.1 version on or after commit c891131. At the
> moment I think these are ignorable as the cost of that fix.

Hm... they might be due to the fix affecting the positions of the
radiosity samples gathered during pretrace. But I'm not entirely
satisfied about this yet.

> With radiosity off, finish statements with brilliance>1.0 are
> different/dimmer in 3.7.1 versions other than your latest
> 3.7.1-alpha.8738139 (refactor/texture). This change in behavior happened
> with commit 54b283a as the commit prior (9b10411) matches 3.7.0-stable.
> The scene file elsewhere attached to this thread can be used to
> reproduce this result - though note you'll have to set the version to
> 3.7 as both commits came before the change to 3.7.1.

If that is so, then the conclusion I'd draw is that I probably messed up
something in 54b283a when introducing the advanced finish features, and
fixed it during texture refactoring without realizing and/or remembering it.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.