POV-Ray : Newsgroups : povray.off-topic : Interview question : Re: Interview question Server Time
28 Jul 2024 06:22:19 EDT (-0400)
  Re: Interview question  
From: Sherry K  Shaw
Date: 16 Aug 2016 13:52:50
Message: <57b352f2$1@news.povray.org>
scott wrote:
>
> ...but to me even a
> non-engineer would be able to have at least a stab at some ideas for
> solving it.
>

An odd train of thought involving anti-gravity pads, some slanted brick 
wall, buckets, ropes, mouse boxes, and assorted other odds and ends 
ultimately led here:

https://archive.org/details/the_incredible_machine_1992

And eventually here:

https://archive.org/details/softwarelibrary_msdos_games/v2&tab=collection

Woo-hoo!

TIM is a little clunky on my antique 'puter with slow connection (but so 
is everything else); I haven't yet determined whether it's possible to 
tweak the DOS Box settings from the browser (because I've been too busy 
pla--that is, "testing the interface").  :)

--Sherry Shaw

-- 
#macro T(E,N)sphere{x,.4rotate z*E*60translate y*N pigment{wrinkles scale
.3}finish{ambient 1}}#end#local I=0;#while(I<5)T(I,1)T(1-I,-1)#local I=I+
1;#end camera{location-5*z}plane{z,37 pigment{granite color_map{[.7rgb 0]
[1rgb 1]}}finish{ambient 2}}//                                   TenMoons


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