POV-Ray : Newsgroups : povray.general : Omni-directional Stereo Content : Re: Omni-directional Stereo Content Server Time
26 Apr 2024 13:51:47 EDT (-0400)
  Re: Omni-directional Stereo Content  
From: Le Forgeron
Date: 9 Mar 2016 15:12:28
Message: <56e083ac@news.povray.org>
Le 06/03/2016 15:49, clipka a écrit :
> Y'all might want to try the latest and greatest POV-Ray development release:
> 
> https://github.com/POV-Ray/povray/releases/tag/v3.7.1-alpha.8509766%2Bav119
> 
> It adds a new function-based user-defined camera:
> 
>     camera {
>       user_defined
>       location {
>         FUNCTION, // x-coordinate of ray origin
>         FUNCTION, // y-coordinate of ray origin
>         FUNCTION  // z-coordinate of ray origin
>       }
>       direction {
>         FUNCTION, // x-coordinate of ray direction
>         FUNCTION, // y-coordinate of ray direction
>         FUNCTION  // z-coordinate of ray direction
>       }
>       CAMERA_MODIFIERS
>     }
> 
> where each FUNCTION takes the screen coordinates as parameters, ranging
> from -0.5 (left/bottom) to 0.5 (right/top).
> 

It's nice, but it is not generic enough:
you cannot have a non-traced area, like for fisheye and omnimax camera.

Yep, give me a finger, I would take the arm to the elbow... of the other side, with a
leg or two.

(where to I put the whole collection of smileys ?)


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