|
|
Le 2016-01-08 22:52, clipka a écrit :
> Am 09.01.2016 um 00:39 schrieb Mike Horvath:
>> I'm building a spaceship in POV-Ray.
>>
>> I think that, normally, you want to put the maneuvering thrusters at the
>> cardinal directions of the spaceship so that you can turn most efficiently.
>>
>> But can you put them at other places too?
>>
>> I mean, instead of just the top/left/bottom/right, can you place
>> additional thrusters around the circumference of the ship?
>
> Certainly you can -- it'll actually be a bit more effective in terms of
> propellant consumption (probably by a factor of about 1.2).
>
The fuel-saving factor depends on the geometry of your spaceship (more
specifically, its moment of inertia). And you probably need to take the
occupants' well being in consideration as well*, and not just your fuel
mileage.
For example, if the Millenium Falcon wants to turn right, and only fires
the left-side thruster to turn the ship (minimizing fuel consumption),
it will rotate about an axis (called the "instantaneous center of
zero-velocity") that's somewhere between the central turret and the
cockpit - assuming an uniform mass distribution. This means the cockpit
will appear to move backwards. to reduce motion-sickness from the crew,
you would have to fire most thrusters as well, and the left-side ones a
lot more, so that the instantaneous center of zero-velocity is right
undeneath the cockpit, using a lot more fuel.
*Unless, of course, they have Star Trek-like inertial dampers.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* gmail.com */}camera{orthographic location<6,1.25,-6>look_at a }
Post a reply to this message
Attachments:
Download 'millenium.png' (20 KB)
Preview of image 'millenium.png'
|
|