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On 24/07/2015 04:05 PM, scott wrote:
> An unbiased* global illumination ray tracer running in your web browser,
> with a max_trace_depth of 8 and support for shiny, diffuse, transparent
> and checkered spheres. What more do you want!
In other news, I just found this:
http://madebyevan.com/webgl-water/
Now I'm wondering why this thing that runs in a web browser and barely
taxes the system looks 500x better than the water in any computer game,
ever...
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