POV-Ray : Newsgroups : povray.off-topic : Any game engine out there that does blobs? : Re: Any game engine out there that does blobs? Server Time
6 Oct 2024 07:40:04 EDT (-0400)
  Re: Any game engine out there that does blobs?  
From: scott
Date: 22 Jul 2015 04:52:57
Message: <55af59e9$1@news.povray.org>
>> That happened to mine (black
>> screen for a second before desktop coming back with the "Windows has
>> recovered from video card driver fault" or whatever message. I then
>> updated the drivers and it's never crashed like that since.
>
> Always fun. That used to mess up my color settings every time it happened
> (before I realized my GPU/driver wanted me to actually use the GLSL functions I
> had written and left sitting around in the code).

I find still though if you write a shader that is too long (eg more than 
a second or two run-time) then it won't get an error, just a black 
screen eventually. Windows recovers OK, but other apps sometimes get 
annoyed and stop redrawing their windows properly or just crash. Still, 
it's a million times better than previously, when a video driver crash 
would generate an instant BSOD.


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