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Am 09.07.2015 um 09:07 schrieb Thomas de Groot:
> On 8-7-2015 22:00, Samuel Benge wrote:
>> I was hoping that with 64 bit would come a more precise epsilon value,
>> but it
>> didn't turn out that way :( Was it a misunderstanding on my part, or
>> to keep
>> POV-Ray rendering the same on different architectures, I wonder?
>>
>
> Somehow, and I am no expert, I get the impression that epsilon issues
> have gotten worse with 3.7.
The problem is, someone changed some of those precision-related
constants during the early stages of 3.7 development for obscure
reasons, and now nobody seems to know what the right values are.
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