POV-Ray : Newsgroups : povray.binaries.images : RSoCP by UberPOV : Re: RSoCP by UberPOV Server Time
29 Jul 2024 18:16:24 EDT (-0400)
  Re: RSoCP by UberPOV  
From: Stephen
Date: 2 Jul 2015 11:19:53
Message: <55955699$1@news.povray.org>
On 7/2/2015 2:57 PM, And wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> On 2-7-2015 3:10, And wrote:
>>> Thomas de Groot <tho### [at] degrootorg> wrote:
>>>> On 1-7-2015 13:03, And wrote:
>>>>> Thomas de Groot <tho### [at] degrootorg> wrote:
>>>>>> Well, I am not going any further. It is going beyond my initial
>>>>>> experimental intentions and I prefer to turn to other things.
>>>>>>
>>>>>> --
>>>>>> Thomas
>>>>>
>>>>> It is good to see that you have improved your technique on this topic.
>>>>>
>>>> Oh yes! Which does not mean I shall follow it strictly from now  on ;-)
>>>> I always give priority to artistic licence over real world properties.
>>>>
>>>> --
>>>> Thomas
>>>
>>> Hmm, I agree that it is not necessary always following it.
>>>
>>
>> I consider ray-tracing like painting: it is a medium for (artistic)
>> expression regardless of its life-like possibilities. It also means
>> however that one needs to know the rules in order to be able to break
>> them ;-)
>>
>> --
>> Thomas
>
> Sometimes I have the same idea, but it is come to me that even you don't express
> it by a realism lighting, you still do something modeling, arrangement, ... in
> an usually framework that express a life-like observation.

I think that you are trying to define art. :-)

> There are some other drawing style truly. For me, it is important to have the
> ability of rendering realism first.
>

If you like art. Don't let that become your only goal. If you know what 
I mean. :-)

-- 

Regards
     Stephen


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