POV-Ray : Newsgroups : povray.off-topic : Physically based rendering : Re: Physically based rendering Server Time
6 Oct 2024 08:27:29 EDT (-0400)
  Re: Physically based rendering  
From: scott
Date: 2 Jul 2015 04:25:09
Message: <5594f565$1@news.povray.org>
> - Always use "fresnel on" for reflections (don't forget to specify
> "ior"), or "metallic on" where applicable, and always use 0.0 for the
> minimum reflection (or leave it out, specifying the maximum reflection
> only).

If you are using fresnel, is it valid (from a PBR point of view) to even 
scale the results using a maximum reflection other than 1?


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