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On 27-6-2015 16:41, clipka wrote:
> Am 26.06.2015 um 09:40 schrieb Thomas de Groot:
>
>> diffuse albedo 0.0
>> specular albedo 0.5
>> roughness 0.001
>> brilliance 3, 3
>
> oh, btw, did I mention that brilliance has no effect if diffuse is set
> to zero? :P
>
As a matter of fact, you didn't.
I add it to the rules, as for somebody not familiar with physical
properties this is not evident.
--
Thomas
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