POV-Ray : Newsgroups : povray.off-topic : Physically based rendering : Re: Physically based rendering Server Time
6 Oct 2024 08:26:20 EDT (-0400)
  Re: Physically based rendering  
From: Thomas de Groot
Date: 26 Jun 2015 03:47:23
Message: <558d038b$1@news.povray.org>
On 26-6-2015 8:58, Stephen wrote:
> On 26/06/2015 07:34, And wrote:
>> "And" <49341109@ntnu.edu.tw> wrote:
>>> Thank you. I knew this. It must do. This is due to POV-Ray's light
>>> source
>>> defines the color of a diffuse surface which is illuminate by the
>>> light source
>>> at a distance of fade_distance.
>>
>> I'm very smart.!!
>>
>
> LOL
> You are too. :-)
>

Why do I feel depressed now? :-)

-- 
Thomas


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