POV-Ray : Newsgroups : povray.off-topic : Physically based rendering : Re: Physically based rendering Server Time
6 Oct 2024 08:22:53 EDT (-0400)
  Re: Physically based rendering  
From: Stephen
Date: 26 Jun 2015 02:58:13
Message: <558cf805$1@news.povray.org>
On 26/06/2015 07:34, And wrote:
> "And" <49341109@ntnu.edu.tw> wrote:
>> Thank you. I knew this. It must do. This is due to POV-Ray's light source
>> defines the color of a diffuse surface which is illuminate by the light source
>> at a distance of fade_distance.
>
> I'm very smart.!!
>

LOL
You are too. :-)

-- 

Regards
     Stephen


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