POV-Ray : Newsgroups : povray.off-topic : Physically based rendering : Re: Physically based rendering Server Time
6 Oct 2024 06:58:41 EDT (-0400)
  Re: Physically based rendering  
From: Thomas de Groot
Date: 23 Jun 2015 03:28:17
Message: <55890a91$1@news.povray.org>
On 22-6-2015 18:07, clipka wrote:
> POV-Ray has been heavily geared towards PBR in recent times, and UberPOV
> should by now be a viable PBR tool, provided you stick to the following
> rules:

Now, that is a comprehensive tutorial about do's and dont's. Thanks 
indeed Christoph.

No more sad examples of reflective spheres on chequered planes :-)

-- 
Thomas


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