POV-Ray : Newsgroups : povray.off-topic : Physically based rendering : Re: Physically based rendering Server Time
8 Jul 2024 07:33:30 EDT (-0400)
  Re: Physically based rendering  
From: Orchid Win7 v1
Date: 22 Jun 2015 16:26:32
Message: <55886f78$1@news.povray.org>
On 22/06/2015 08:30 PM, Stephen wrote:
> On 22/06/2015 19:28, Orchid Win7 v1 wrote:
>> And now, people just run unbiased renderers on the GPU which *directly*
>> simulate all manner of effects like caustics and diffuse reflection
>> properly, by simply computing *all* light paths by brute force...
>
> My mind is blown by the graphics in Elite Dangerous Sometimes I just
> look at it and stare into space. @ 120 fps. :-)

Uh... Isn't Elite Dangerous just a thousand parsecs of EMPTY NOTHINGNESS??


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