POV-Ray : Newsgroups : povray.binaries.images : WIP: We check the union Blender - Povray : Re: WIP: We check the union Blender - Povray Server Time
17 Jun 2024 01:29:50 EDT (-0400)
  Re: WIP: We check the union Blender - Povray  
From: Stephen
Date: 22 Jun 2015 09:20:24
Message: <55880b98$1@news.povray.org>
On 22/06/2015 13:06, Thomas de Groot wrote:
> On 22-6-2015 13:54, Thomas de Groot wrote:
>> On 22-6-2015 13:40, Stephen wrote:
>>> On 22/06/2015 12:36, Thomas de Groot wrote:
>>>> I think the mesh2{} of the vase is corrupt. This is how it shows up
>>>> when
>>>> loaded in Poseray.
>>>>
>>>
>>> That is a mess. Have you tried deleting orphans and recalculating the
>>> normals?
>>>
>>>
>> Yes.
>>

I thought that you might have. :-)

> To be more explicit: I guess that the mesh2 was made from an object
> where the face normals were not all consistent, some facing inwards,
> some outwards. This is typical for objects made with some high-end
> modellers (!) or exported with a low resolution. So, what I would
> suggest to Lanuhum is to check the original vase object.
>

That's what it looks like to me too.

-- 

Regards
     Stephen


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