POV-Ray : Newsgroups : povray.off-topic : Physically based rendering : Re: Physically based rendering Server Time
8 Jul 2024 07:54:17 EDT (-0400)
  Re: Physically based rendering  
From: Le Forgeron
Date: 21 Jun 2015 06:50:22
Message: <558696ee$1@news.povray.org>
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256

Le 21/06/2015 09:44, Nekar Xenos a écrit :
> Can some explain to me what exactly PBR is. In Pov-Ray terms would
> be nice :)
> 

Best fast link from search engine about PBR:

http://radsite.lbl.gov/radiance/refer/Notes/rendering_note.html

In povray terms, it would mean: respect the reality, do not cheat even
if it is harder to model and might disappoint you.
It might mean staying away of HDR map (instead, you provide the whole
scene, even if it stay out of view but in reflection).

Lights are only placed where there is a real apparatus to provide lights
.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v2

iJwEAQEIAAYFAlWGlu0ACgkQhKAm8mTpkW0jDwQA2iJ5s83Cmp6qercOOip3KAEF
0x8CnlTIoO0YdikyVx/2luWXRWGjvuf0H2Zi3owS9IT4F1AskHmuR72atGBqh/iN
TPX2fj7qf2K/wtxd1ZPywp3pvjVVv1tz5Yagw5gB/bdV4ZpUr/okBEKrmk6Lqrr8
c4SBUbcdKdnFfVa99oU=
=xXmW
-----END PGP SIGNATURE-----


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.