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Le 31/05/2015 05:26, Tony Stecca a écrit :
> The solutions I'm pursuing is this: use a macro to convert the
> spheres and cylinders in my scenes to meshes. Then, there's a
> program called Poseray with will read my .pov files and convert
> them to objs. But the .pov scenes have to be built from mesh
> objects.
>
> Where I'm stuck now is converting my scenes to meshes. Could you
> recommend a macro to convert spheres and cylinders to meshes?
>
You need to make a mesh for a sphere at origin (<0,0,0>) of radius 1.
With whatever precision you want.
Then add a scale using the actual radius of the sphere you want to
replace.
And finally use the center of the sphere for an additional translate.
> I've reached out to the Avogadro community, but no luck there yet?
> Is there a mesh forum or a macro forum on this board?
Not specialized, but you might try povray.general where there is more
people.
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