> I can tell by the roaring silence. That it is time for a game of PovRay
> Crescent.
> Played to the 3.7 Version Rules and using the UberPov variation which
> implies that you cannot render if you have not defined your camera.
> Amongst other things.
> I will perform the traditional opening.
>
> Sphere
On reflection that isn't quite the traditional opening. But as it's too
early in the game to think about the finish, instead I'll shed a bit of
light on what is going on.
Light_source
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