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On 8-5-2015 9:17, Anton Sherwood wrote:
> On 2015-5-07 23:58, Thomas de Groot wrote:
>> No surprise: You rotate /the object/ a certain value around the y-axis,
>> apply the pigment, rotate the object back the same value. You have not
>> rotated /the pigment/ itself.
>
> Why not? Generally
>
> object { ...
> texture { foo }
> translate ...
> }
>
> is not the same as
>
> object { ...
> translate ...
> texture { foo }
> }
>
Hmm yes. I stand corrected for that one :-)
>> However, if the pigment is a slope pattern (along y-axis I suppose)
>> I do not expect much to happen if you rotate it around the y-axis
>> in any case.
>
> Not even if it's built of slopes along, say, some other vector(s)?
>
You are tickling the limits of my knowledge ;-) Slope is a difficult
pattern to use in my experience and I always need a lot of
experimentation to get it right.
I shall need to make a test scene to see what happens. Back soon.
--
Thomas
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