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On Mon, 27 Apr 2015 08:37:54 +0100, Orchid Win7 v1 wrote:
> On 26/04/2015 10:09 AM, Jim Henderson wrote:
>> Generally $0 *million* for licensing stuff like this. Licensing for
>> stuff like this tends to run in the thousands, not the millions.
>
> Really? How do you know that?
I start from the assumption that when you make a statement like that,
it's pretty much the opposite of reality unless you've provided some
supporting information that makes logical sense.
> I would have expected they just charge the
> maximum amount possible.
....Aaaaand yep. Total lack of understanding when it comes to pricing
products has been demonstrated.
> And considering how many million people
> typically spend on the salaries of the thousands of people working on a
> game, a few million of the game engine they licensed is probably
> peanuts...
Math fail.
Jim
--
"I learned long ago, never to wrestle with a pig. You get dirty, and
besides, the pig likes it." - George Bernard Shaw
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