POV-Ray : Newsgroups : povray.off-topic : Clipka’s software lathe. : Re: Clipka???s software lathe. Server Time
6 Oct 2024 07:20:07 EDT (-0400)
  Re: Clipka???s software lathe.  
From: scott
Date: 9 Mar 2015 04:17:06
Message: <54fd5702$1@news.povray.org>
> Are we talking about the development kit 2 here? You mean that even
> with 1080 scanlines the details are still too small for the resolution?

Yes, people did say it got better with DK2 but still difficult.

> (Well, I suppose the OR can't show the exact same detail than a monitor
> would, when played normally, the "camera" will have an angle of 80-90
> degrees, while with the OR it's probably closer to 180 degrees, which
> means that there's effectively less pixels for the same area of the
> view...)

People are comparing it to using 3x monitors, so with a field of view 
getting on for 180 degrees. AIUI the rift uses half of a 1920x1080 
display for each eye, so actually you've got 6x less resolution spread 
across your horizontal field of view. I assume the rift keeps roughly 
square pixels so the vertical resolution (pixels per degree field of 
view) should see an equal difference? That's quite a difference even if 
the angles are not quite right.


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