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scott <sco### [at] scottcom> wrote:
> There
> are several reasons, not being able to read the on-screen text clearly
> enough (without making it take up 1/3 screen)
Are we talking about the development kit 2 here? You mean that even
with 1080 scanlines the details are still too small for the resolution?
(Well, I suppose the OR can't show the exact same detail than a monitor
would, when played normally, the "camera" will have an angle of 80-90
degrees, while with the OR it's probably closer to 180 degrees, which
means that there's effectively less pixels for the same area of the
view...)
--
- Warp
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