POV-Ray : Newsgroups : povray.off-topic : Clipka’s software lathe. : Re: Clipka???s software lathe. Server Time
6 Oct 2024 13:20:32 EDT (-0400)
  Re: Clipka???s software lathe.  
From: Warp
Date: 6 Mar 2015 10:24:36
Message: <54f9c6b4@news.povray.org>
James Holsenback <nom### [at] nonecom> wrote:
> On 03/02/2015 02:06 PM, Stephen wrote:
> > I can???t find the original post but this might be of interest.
> > http://www.bbc.co.uk/news/technology-31049807

> http://www.theverge.com/2015/3/1/8127445/htc-vive-valve-vr-headset

> the assimilation has already begun

I wish that Oculus Rift would finally be published...

Btw, 90 FPS seems like a rather odd choice.

With many modern games (assuming they will start supporting the headset)
it may be difficult to achieve that framerate even for a quite modern PC.
Most likely the framerate will drop to 45 FPS... which is admittedly a
bit better than 30 FPS (which is so prevalent on consoles), but perhaps
still not as good as your good old 60 FPS.

Unless they implement g-sync in the headset, which would be great.

-- 
                                                          - Warp


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