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On 03/02/2015 14:30, TSDLL wrote:
> Apologies again but I'm finding that hard to follow. If I wanted to place the
> image "myimage" in the bottom left of the sceen would I just copy this code into
> the povray window?
>
To be honest I'm not the best person to answer this. I would have to
experiment and I am not near my PC atm.
There is an example file called screen.pov You could try modifying a
copy of that to see the effect.
You need to allocate myimage to an object (my_object) then use that in
Screen_Object
#declare my_object =
sphere {
0.0, 1.000000
texture{ myimage }
}
Screen_Object ( my_object, <1,0>, <0.04,0.02>, true, 0.01 )
This will give you a sphere with your image wrapped around it if you use
map_type 1
> #declare myimage=
> texture {
> pigment {
> image_map {
> png "myimage.png" once
> transmit 0, 0.8
> transmit 1, 0.8
> transmit 2, 0.8
> transmit 3, 0.8
> transmit 4, 0.4
> transmit 5, 0.4
> }
> }
> finish {ambient 1 diffuse 0}
> }
>
> Screen_Object ( myimage, <1,0>, <0.04,0.02>, true, 0.01 )
--
Regards
Stephen
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