On 17/01/2015 12:36, Orchid Win7 v1 wrote:
> It's not just this one particular game. It's every 3D game I've ever
> played where you see one character hand something to another. It's
> weird; when Alyx draws her gun, you never see the gun clipping through
> her fingers. But when she picks an object up off the table, the object
> doesn't *quite* follow the motion of her hands exactly... Why would you
> bother animating those moves twice?
I would imagine that when she draws her gun. That is a set action and
the motion would be defined in detail. When she picks an object off the
table. The object could be one of many and oriented randomly. So a
simpler and less accurate set of motions used for that.
--
Regards
Stephen
Post a reply to this message
|