POV-Ray : Newsgroups : povray.newusers : Out of memory : Re: Out of memory Server Time
27 Apr 2024 20:28:37 EDT (-0400)
  Re: Out of memory  
From: Thomas de Groot
Date: 1 Dec 2014 10:27:19
Message: <547c88d7$1@news.povray.org>
On 1-12-2014 16:01, Le_Forgeron wrote:
> It would work with meshes, but referencing a true sphere just make a
> copy of it (well, if the texture is the same, that might save you the
> texture block, but the transformation will be duplicated anyway, or
> rather overwritten on the copy).

err... yes, that is indeed correct. Maybe worthwhile to see if a union 
of a sphere and several cones might be possible. Then, referencing the 
union would free memory in my view, or am I wrong there?

Thomas


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