Hi,
although I'm not very new to povray (I already used it when it was
DKB-Trace), I'm very impressed by this draft made by a friend of mine in
Blender.
It's a kind of bathroom wall with tiles. Each tile in the top row and
the second row from bottom was made with a height field.
My question points to the dirt on the wall. It seems, like the dirt
drops down from above and fades out on its way down.
Can you tell me, how to do this in povray?
Thanks in advance
Ralf
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