POV-Ray : Newsgroups : povray.unofficial.patches : Is anyone working on a distributed / stochastic / Monte Carlo ray-tracing patch for 3.7? : Re: Is anyone working on a distributed / stochastic / MonteCarloray-tracingpatchfor3.7? Server Time
26 Apr 2024 14:24:25 EDT (-0400)
  Re: Is anyone working on a distributed / stochastic / MonteCarloray-tracingpatchfor3.7?  
From: scott
Date: 22 Jul 2014 09:11:57
Message: <53ce631d@news.povray.org>
> Two other things that had always bothered me about MCPov is that it
> doesn't allow the use of classic light source (which would be far less
> noisy and hence much faster than using bright spheres), and that it has
> a factor-2 error in diffuse computations that make it necessary to use
> different finish settings. Both make it excessively difficult to create
> scenes that render essentially identical (except for artifacts or noise)
> in both POV-Ray and MCPov. Needless to say that UberPOV is intended to
> do a better job in that respect.

Yes, I have a few macros so that scenes can work in both POV and MCPov 
but it's a messy solution (and obviously I can't use any 3.7 features).


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