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On 01/07/2014 5:15 PM, LanuHum wrote:
>
>> I see Blender, Wings3D and K3d, but I am not sure if this is the way.
>
>> Thanks
>
> About import of a question wasn't
>
My misunderstanding.
For communication. Repeat back your understanding. For agreement or not.
>> To import Pov files, it would need to parse them and convert the objects
>> to meshes or nurbs or use the primitives.
>
> I learn the Blender to create simulations of objects of Povray, including
> isosurface to create a full-fledged scene of Povray,
Bravo!
> but, I have no need and
> time in creation of the return process. Let somebody will be engaged
in import
> another.
>
>
>
Understood.
PovRay -> Mesh. Not easy.
I know of only one that works (for a subset of objects),
Now defunct. That is why I learn Blender.
Keep up the good work.
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