POV-Ray : Newsgroups : povray.off-topic : Euclideon Geoverse : Re: Euclideon Geoverse Server Time
28 Jul 2024 12:29:06 EDT (-0400)
  Re: Euclideon Geoverse  
From: Le Forgeron
Date: 14 May 2014 01:20:40
Message: <5372fd28$1@news.povray.org>
Le 13/05/2014 23:06, Tim Cook a écrit :
> What's interesting about it, from what I understand, is that it's
> basically raytracing the point-cloud's data, without loading the entire
> dataset into memory first.  It's only reading the pieces of information
> that correspond to the pixels being rendered.

And compared to mesh, it's only cloud of points without the myriad of
links (in a mesh, a point can be part of many links / faces). The point
is just a bit more complex that just coordinates. But only a single set
of data to scan, nice.

Remind me of impressionists' approach: collection of coloured dots gave
lots of nice pictures. The movement eventually turned in
Neo-impressionism or divisionism (or pointillism).

All that happened in 1880's... computers are so slow to adopt something.


-- 
Just because nobody complains does not mean all parachutes are perfect.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.