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On 19/04/2014 09:08 PM, Warp wrote:
> Orchid Win7 v1<voi### [at] dev null> wrote:
>> Ladies and gentlemen, we are all living in the future!
>
> Actually we are living in the present.
*sigh* O RLY?
>> The CPU is hardly ever the thing you're waiting
>> for. (Hardcore gaming aside... and even then, most of the hard work is
>> GPU-limited.
>
> Not always. There are many computationally-intensive things that games
> have to do with the CPU because the GPU is too specialized for that.
> (And besides, it's already pretty busy calculating pixel shaders to do
> other things.)
>
> The is not just theoretical, because some games *do* benefit from
> extra CPU cores, and in fact some of them require additional cores if
> you want to turn on certain features.
AI would be the main one, I guess... depending on what algorithm the
game uses.
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