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Scott M <nomail@nomail> wrote:
> #declare Plate = box {<-4, .13, -4> <4, -.1, 4>
> texture {
> T_Brass_2A
> // finish { specular 0.90 roughness 0.21 ambient 0.05 }
> pigment {
> color rgbt <0,0,0,1>
> }
> }
> }
> Plate
To make layered textures you need to put them in separate 'texture'
blocks, like this:
#declare Plate = box {<-4, .13, -4> <4, -.1, 4>
texture {
T_Brass_2A
// finish { specular 0.90 roughness 0.21 ambient 0.05 }
}
texture {
pigment {
color rgbt <0,0,0,1>
}
}
}
--
- Warp
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