>
> I'd like to be able to do this or similar:
> http://home.online.no/~t-o-k/POV-Ray_Images/NURBS_Bivariate.jpg
>
> Is this done with a texture?
> UV mapping? (my best guess)
>
> Thanks to anyone who can give me some tips or a full-fledged solution.
>
> Bill
>
>
Tor Olav Kristensen used a nurb macro of his making that create a mesh
that can be UV mapped.
That image is an example of that macro.
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