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On 23-3-2014 1:43, Bald Eagle wrote:
> Okay, so first I invoked the macro as an object, but the nested scene
> still choked on the second line of the macro with the same no matching }
> error.
>
> So that gave me the idea of putting everything between #macro and #end
> inside of a union {}.
>
> THAT got things working with no errors, and voila, a door and a frame in
> the right spot.
>
>
>
Excellent!
As said, all depends on the way your macro is written, i.e. what exactly
is defined inside it.
Thomas
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