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hi Lionel,
On 11/03/2014 22:18, FractRacer wrote:
> The <-pi,pi> bounds are the values used for the computations. As if you
> compute the cosinus in the range <-pi,pi> or in the range <-1,1>, it is
> not a way to scale. Ex, the values for a circle are in the range
> <0,2pi>, which is like <-pi,pi>.
thanks. as I said, my maths is .. poor.
>> btw, inside_texture is not available in v3.6.
> I think Alain make an syntax error, he probably thought:
> interior_texture{pigment{rgb<1,0,0>}finish{ambient 1}}
ok.
> And why not install PovRay 3.7?
I'm very new to using Povray and v3.6 will be fine for 'learning the ropes'.
> I can't understand what you want, the p_umbilic.pov file make exactly
> what you want. I think (but I am human and I could be wrong) you can
> texture this object like another, you create your texture with
> calculations and apply then to the shape.
it does, but first I want to learn how to do certain objects/scenes
rather than using a pre-made solution (though it's always good to have a
fall-back).
you, for example, have already enough knowledge to see that Alain just
made a simple error. I will need to work/learn to gain understanding,
so that I too could spot such errors.
texturing is some way off yet, but I'll bear in mind that both methods
are available.
> I hope you succeed in your image.
sincere thanks.
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