POV-Ray : Newsgroups : povray.binaries.images : I'm going to build my own raytracer : Re: I'm going to build my own raytracer Server Time
29 Jul 2024 16:26:37 EDT (-0400)
  Re: I'm going to build my own raytracer  
From: Thomas de Groot
Date: 18 Feb 2014 03:43:01
Message: <53031d15$1@news.povray.org>
On 17-2-2014 19:36, Samuel Benge wrote:
> There /is/ a way to speed things up considerably, while possibly improving the
> final quality. It involves rendering many frames using low-quality settings, and
> averaging them all together afterward. Focal blur and antialiasing are given by
> manipulating the camera's location and look_at settings. The biggest problem
> using this approach is encountered when your scene takes a long time to parse.
> Persistent variables would help immensely with that.

Now, /that/ is an idea!

>
> Maybe I'll upload an example soon, to show everyone how it all works. I'd be
> happy if it resulted in a new patch :)

Please?

Thomas


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