> "Kenneth" <kdw### [at] gmailcom> wrote:
>
>>
>> But a problem arose when doing the animated matchmoving: POV-Ray's
>> default perspective camera is a 'perfect pin-hole' camera. A 'real'
>> camera is not; its lens has spherical aberration...
>
> Oops, what I meant to say was 'barrel distortion' (and 'pincushion
> distortion' and etc.) Spherical aberration is different, a lack of
> perfect focus of different wavelengths of light. My Canon camera
> shows very little of that.
>
That looks like a new usage-case for the meshcam... if you can make a
mesh that gives the same barrel distortion as your real camera.
--
Jaime
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