On 02/16/2014 03:26 AM, Le_Forgeron wrote:
> Le 16/02/2014 00:31, James Holsenback nous fit lire :
>> image showing my problem mentioned in p.general ... top one /with/
>> uv_mapping bottom one /without/
>
> The image seems good to me.
> The not-uv-mapped is using pattern with a size of 19 (9.5*2),
> whereas the uv-mapped is using the same pattern (at z=0) with a size of
> 1, (range of your uv-vectors).
>
> If you want the same "aspect", you need a scale 1/19 on the texture (of
> top mesh).
>
yep ... that's the obvious answer ;-)
tried all kinds of various transformations ... this image has non uv
mapped scale at 1 and uv mapped scale at 0.05 (~ 1/19 )
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