POV-Ray : Newsgroups : povray.binaries.images : uv_mapping : Re: uv_mapping Server Time
29 Jul 2024 16:23:05 EDT (-0400)
  Re: uv_mapping  
From: Le Forgeron
Date: 16 Feb 2014 03:26:27
Message: <53007633@news.povray.org>
Le 16/02/2014 00:31, James Holsenback nous fit lire :
> image showing my problem mentioned in p.general ... top one /with/
> uv_mapping bottom one /without/

The image seems good to me.
The not-uv-mapped is using pattern with a size of 19 (9.5*2),
whereas the uv-mapped is using the same pattern (at z=0) with a size of
1, (range of your uv-vectors).

If you want the same "aspect", you need a scale 1/19 on the texture (of
top mesh).


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.