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On 12-1-2014 17:49, Robert McGregor wrote:
> Looking really nice Thomas, I like the subtle media beams! Don't forget to add
> pass_through to the photon blocks for the skylights and the water (to allow
> reflected caustics on arch and ceiling).
Yes, I still have not fully understood the working of photons. Thanks
for the code you posted later, that is going to help.
>
> I'm having a go at this myself and found that the walls had nearly 10,000 stray
> verts in the mesh that needed merging; and letting PoseRay re-process those
> Blender meshes makes the textures so much easier to manage! WIP currently
> rendering...
Indeed. All vertices had to be merged in the objects. I only did that
for the relevant objects I needed to change however. I left the others
alone.
Looking forward to your version!
Thomas
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